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3d réalisation
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25 avril 2017

provisoire

mots clés:vertex texture fetch ,store uptated,transform feedback,shader image load store,rendering to a texture,FBO frame buffer object

Transform Feedback
Transform feedback allows you to run geometry through the vertex shader and write the resulting vertices into a buffer. That buffer could then be used to re-submit the draw calls without going through the full vertex transforms again. This could be used to capture the positions of a GPU-driven particle system, or write out the results of mesh which was skinned on the GPU.

http://webglsamples.org/WebGL2Samples/#transform_feedback_interleaved

https://github.com/shrekshao/MoveWebGL1EngineToWebGL2/blob/master/Move-a-WebGL-1-Engine-To-WebGL-2-Blog-2.md

https://jeux.developpez.com/tutoriels/OpenGL/WebGL/16-rendu-dans-une-texture/

https://www.ibiblio.org/e-notes/webgl/gpu/bounce.htm

https://github.com/toji/webgl2-particles-2

 

http://stackoverflow.com/questions/23048899/particle-system-using-webgl

http://stackoverflow.com/questions/16904340/webgl-particle-engine-using-fbo-how-to-correctly-write-and-sample-particle-pos

http://www.mikecann.co.uk/programming/gpu-state-preserving-particle-systems-with-webgl-haxe/

http://stackoverflow.com/questions/22858861/how-to-store-an-array-into-a-texture-and-sampler-the-texture-in-vertex-shader-co

http://stackoverflow.com/questions/5800784/updating-information-from-the-vertex-shader

http://stackoverflow.com/questions/9354451/interpret-texture-data-as-vertex-data-in-vertex-shader

https://developer.apple.com/library/content/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/TechniquesforWorkingwithVertexData/TechniquesforWorkingwithVertexData.html

 

https://learnopengl.com/#!Advanced-OpenGL/Advanced-GLSL

http://progur.com/2017/03/how-to-create-animated-shaders-in-shadertoy.html

https://www.khronos.org/webgl/wiki/Tutorial

http://stackoverflow.com/questions/38853096/webgl-how-to-bind-values-to-a-mat4-attribute

https://dxr.mozilla.org/mozilla-central/source/dom/canvas/test/webgl-conf/checkout/conformance/rendering/vertex-texture-fetch.html

 

https://www.html5rocks.com/en/tutorials/webgl/webgl_fundamentals/

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